Sunday, 26 October 2014 15:08

COMBINING FOUR 1080 QUADRANT VIDEOS INTO 4K IN FCPX

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COMBINING FOUR 1080 QUADRANT VIDEOS INTO 4K IN FCPX COMBINING FOUR 1080 QUADRANT VIDEOS INTO 4K IN FCPX ©2014 Idustrial Revolution

 

One question we got asked recently was how to combine four 1080 videos that had been shot in 'quadrants of 4k' into a full 4K (or more accurately) a UHD video clip using Final Cut Pro X. After some trials, we think we have come up with the best method. This is because some cameras and post production equipment record and playback in 1080 segments. The process might be a temporary stepping stone until the hardware boxes go native UHD in/out.

So presented with four 1080 quadrants, how do we go about about building them into a single 4K (3840x2160 UHD) video?

We immediately thought of using a multicam technique, but as a Multicam Clip can only display one video image and one audio source at a time, this wasn't going to work. Piling them up as Connected Clips on a timeline using one of our Shrinkback plugins from the XEffects Toolkit would work, but we don't want to run the clips through Motion. We want to keep everything as fast as we can and locked pixel for pixel. Having stacked connected clips would also make trimming cumbersome and slow.

Building a custom Synchronised Clip was the answer.

 

 

Let's take a look at the process:

First of all import the media into your event. Fairly obvious that every 4K (UHD) end movie will require four 1080 videos. As you can see we renamed and numbered the clips after import to 1 Top Left through to 4 Bottom Right. This isn't essential as it is fairly easy to work out from the quadrant videos what goes where. 

4K stitch 01 import media

 

We then need to make a Synchronised Clip. Select all the four quadrant videos and then right click Synchronise Clips or ⌥⌘G if you like shortcuts. You will get the same result.

 4K stitch 01 sync clip

 

You should see the option box at the top of the frame. A few things you need to check here after you've named the clip. This will be the actual name of the 4K clip that will appear in the browser and named on the timeline, so make it something you'll remember or fit it into a naming scheme. 

4K stitch 01 sync clip settings

 

Selecting the Timecode for synchronisation is the easiest way to sync the clips if they have come from a broadcast server recording or indeed a camera that records in quadrants. If the clips are of unequal length then they can be synched up manually by lining up a marker placed on sync points on all clips. If there is audio on all angles, that can be used if timecode doesn't work for you. Sync can be adjusted at any time once the new clip has been made.

The video properties need to be set to 4K UHD 3840 x 2160 as this is double the vertical and horizontal resolution of a traditional 1920 x 1080 HD frame. You will then be able to get four HD video clips in a single Synchronised Clip, pixel for pixel.

After checking your settings, click OK and this will build a synchronised clip and place it into the browser. Find your named synchronised clip, right click and Open in Timeline.

4K stitch 01 open in timeline

 

This will show the four quadrant clips in the synchronised clip stacked one on top of the other. You'll notice that the top clip has been blown up to fill the frame, this is not what we want. Actually all the clips are the same size, the top clip covers the other three.

4K stitch 01 timeline fit

 

To get the clips to the correct size, fist of all select all of the four clips on the timeline of the synchronised clip. Then open up the Inspector (⌘4) you will notice that at the top it should say that 4 items are being inspected. You can do this operation one clip at a time, but this way does it with one click.

Scroll down to the Spatial Conform section and set the type to None from the default Fit. You should see all the clips shrink down to their actual size, a quarter of the UHD frame. They will also be centred one on top of the other.

4K stitch 01 inspector none

 

Here comes the maths, well not really maths, just moving the clips into the right position to make the full UHD frame up.

Select the clips one by one and move them in the inspector by typing in the amount of pixels moved left on the X axis (a minus number), or right, and on the Y axis up, or down (a minus number.)

Top Left    X -960 Y 540

Top Right  X  960 Y 540

Bottom Left    X -960 Y -540

Bottom Right  X  960 -540

Setting the first quadrant, Top Left.

4K stitch 01 set position 01

 

The third Bottom Left.

4K stitch 01 set position 02

 

Finishing up with the bottom right. It doesn't really matter which order you do the moves, just use the correct pixel offsets.

4K stitch 01 set position 03

 

One trick here whilst still in the opened timeline of the synchronised clip is to toggle off the audio that you don't need. Building up a reverse quad split like this uses four 1080 video clips and that will give four times the audio too. Work out which audio you want to keep, select the other three video clips then disable their audio in the Inspector.

4K stitch 01 audio

 

Another quick tip here. You can make a Smart Collection (⌘⌥N) and set the type to Synchronized. This will put all the 4k synchronised clips under one keyword. Here you can see we have labeled the collection '4K Compounds.'  Maybe that should have been 4k Synchronised!

4K stitch 01 smart keyword

 

On to the editing and we need to create a new Project (⌘N) with the correct dimensions, which of course are 3840 x 2160. The framerate should match your original footage again.

4K stitch 01 new sequnce

Yes we love dark mode in Yosemite!

 4K stitch 01 project-settings

 

All that is left to do is to start editing with the UHD synchronised clip. Bear in mind you will be accessing 4 x 1080 video clips off a drive at the same time, so things might slow down if your storage isn't fast enough. You can always export the synchronised clip as a self contained movie to cut down on the drive access or if you need to return the combined clip back to a server for playout & distribution.

A synchronised clip behaves like any other clip in the browser or timeline. In the example below we have applied a 300% speed increase with ramps either end. This would return super slowmotion back to realtime and back again with speed ramps. Clever eh?

4K stitch 01 speed ramp

 

All pretty easy to do, we have probably made it sound a lot more complicated than it is! Another handy trick here would be to keep a synchronised clip 'template' in an a Event so that the clip properties could be cut and pasted on to the new quadrant clips.

We hope that helps. If you would like to send us any of your experiences, tips, questions or feedback, then please get in touch.

©2014 Idustrial Revolution

Last modified on Monday, 27 October 2014 12:28

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